]> dgit.raspbian.org Git - gnome-shell.git/commit
dnd: If needed, destroy _dragActor in _cancelDrag
authorMaxim Ermilov <zaspire@rambler.ru>
Sun, 30 Jan 2011 23:04:56 +0000 (02:04 +0300)
committerOwen W. Taylor <otaylor@fishsoup.net>
Mon, 21 Mar 2011 21:39:42 +0000 (17:39 -0400)
commitd38f41a459e3ce8bc11aeeca1efae443df49f73b
tree3c9a17674879d6dd784cf6a90a367d2ff21bf964
parent30346884fe498b5c1c588249c26c11cad15655dd
dnd: If needed, destroy _dragActor in _cancelDrag

In the case where the original actor is destroyed, we don't
show a snap back animation, so we need to destroy drag actor
as we would do in _onAnimationComplete.

https://bugzilla.gnome.org/show_bug.cgi?id=640781
js/ui/dnd.js